Jane Mallory, aka Arachne
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Jane
spent
seven
relatively-happy years with the FBI's Counter Terrorism Division.
However, that
changed when she "erupted" and manifested several unusual
super-powers. Although her ability to assume any human guise, secrete
poison and
almost-perfect camouflage would prove very useful to her career, she
was forced to end her
association with her employers when she became the focus of a
bureaucratic
pissing match. Reluctantly, Jane left the FBI and, eventually, joined
The Foundation - a group that she had
previously considered The Other Side. Although she is realizing that
perhaps her
former enemies aren't quite as reprehensible as she had been led to
believe,
she's still having some difficulty adjusting to her new life. The fact
that she
has a three-meter prehensile tongue doesn't help, either - some of the
suggested codenames she
heard were quite rude... Foundation Redux - these bits are set almost ten years after Jane joined The Foundation, and seven years after she left. The group has re-united for a short campaign so, go figure, I'm writing again. |
Disguises...
A gallery of Arachne's favorite faces. Most recent addition: August '02
Stories are listed in chronological order for the character. Vignettes
are
scenes - usually self-contained, sometimes not. Preludes are longer and
(I hope)
more complete stories about the character.
Prelude - Endings and Beginnings
How did Jane reconcile being an Aberrant and a special agent for the
FBI? Easy,
she lied to a lot of people. Of course, it fell apart, eventually...
Vignette - Turning Point
aka "It's All About The Tongue" - that title's for you, Rob.
After a year on the run and trying to find her way in the world, Jane
receives a
little direction and commits a rather grotesque crime.
Adobe Acrobat file, not HTML
Vignette - Getting Off On Wrong
Foot...
Just an amusing little something I dashed off to provide some relief
from all the gloom-and-grit of the other stories. Jane joins the
Janissaries and immediately makes an impression on one of her
co-workers.
Adobe Acrobat file, not HTML
Vignette
- Building On Bad Impressions
Written to distract the game's GM who was going through a rough night
of medical tests, I decided it was worth polishing and publishing.
Jane's little "joke" upon joining the Janissaries leads to an
unpleasant encounter.
Vignette - Unexpected Costs and
Benefits
Another amusing little something I dashed off. Jane is called upon to
justify a rather alarming expense report.
Adobe Acrobat file, not HTML
Prelude - Leaving Again
Nearly three years after her departure from the FBI, Jane reaches
another career impasse after a job in Riyadh goes sour.
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Prelude - Happy Holidays?
Jane goes on vacation to England, picks up a guy, and is accused of
murder.
Yep, it's just another day... This story has been heavily extended from
the
vignette it once was. The timing is a bit tricky, too. It's set after
the main
event referred to in Leaving Again, but before that story's
framing
sequence, so just apply a mental shoehorn as needed.
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Vignette - Dinnertime
Conversation
Another short scene. Jane catches up with DCI Gillen (Happy Holidays?),
and is rather
surprised by their conversation.
Adobe Acrobat file, not HTML.
Vignette - The Morning
After...
Picks up immediately after Dinnertime Conversation. Jane makes
a new
acquaintance and re-discovers her sense of humor. Incidentally, I have
caved in to
impulse and cast Mark Gillen.
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Vignette
- Pleasant Surprises
Set approximately two years after The Morning After, Jane decides on
a major change - and has some decisions made for her.
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Acrobat file, not HTML
Vignette -
Repercussions
Just as she thinks that she's found some stability, Jane learns that
impulsive actions can have long-term consquences.
(Warning! Adult situations. Don't read if you're not mature enough to
handle same).
Adobe
Acrobat file, not HTML
Foundation Redux - On Being
Black Widow
A short vignette. Jane's ruminations on having to revert to her old
persona in order to get some business done. Occasional tweaks/kick to
the text by D. Webb, who happens to play Veil.
Adobe Acrobat file, not HTML
Credits.
Jane/Arachne
was
part of an Aberrant game, which is published by White Wolf. The
troupe
has converted to Champions, weirdly enough, but we soldier on. Now
we've just
got novas and metahumans and mutants to deal with...
And, as of 2005 we're back to Aberrant again. Oookay, whatever. I ain't
the GM.
I
blame the GMs - Rob and Dave - entirely for Jane's powers. A woman
would never
think of a prehensile, venomous tongue for her own character...
A
variety of actors have been used for Jane's likeness, and credit is
given on the
appropriate page. The picture, above, is of Chloe Annette and is used
without
permission. The pic for Mark Gillen is Trevor Eve (who's character on Waking
the Dead was an initial inspiration for Gillen, incidentally). None
of the
actors cited have anything to do with this website or its
contents,
beyond the fact that I've pinched their likeness. If you're a
Limey-eating
entertainment lawyer, drop me a line before you serve me
with a subpoena, as I'm sure we can work something out.