Born: 1975, in Luxor.
Miriam was raised by moderately religious parents and
married to a
distant cousin, Namir, shortly after her eighteenth birthday. Miriam
obedient girl who loved her family, so she took the arranged marriage
Miriam underwent a crash course in
languages, cultural studies and divination as she realized that her new
would take her across the world. In order to obtain funding for this
has made an arrangement with the Ashukhi Corporation, who are happy to
her, providing they are kept fully informed as to her activity. A
intense study and some carefully-placed publications has created a
reputation for Miriam as a lecturer on ancient Egyptian theology, and
the core of her ‘cover’ as she moves across the globe.
So far, she has located and assisted three newly-arisen tem-akh and brought them back to the Web of Faith. The Cult of Isis has been rather disappointed that only one of those three has chosen to remain within their ranks – although they certainly didn’t miss the Sefekhi – but they realize that any success is something to celebrate.
As time passes, Miriam is building up a small but significant network of contacts within Egyptology academia. Given the confusion that often overcomes newly arisen tem-akh, they are often drawn to significant Egyptological collections – although precisely how they know where they are going baffles Miriam profoundly. So, Miriam keeps in touch with the curators of those collections (most notably in Chicago, London, New York City and San Jose) with a standing request that they should call her if some particularly unusual – or violent – visitors come to town. Miriam believes – and hopes – that over time, such networking will be a more direct way of locating the lost tem-akh, rather than relying on her often cloudy visions.
A key thing with this
character is that she is an ordinary human. She has no special
her rather unexpected and uncontrolled one of prophecy,
and even that is strictly limited to matters concerning
the Amenti. As a
human in the World of Darkness, Miriam is extremely fragile, but also
humane and culturally flexible.
Approximately a year ago, Miriam encountered one of the garou, a Silent Strider named Kumla Storyseeker. A newly arisen tem-akh in Chicago that Miriam was following had been mistaken for a lost cub by Kumla. Fortunately, the confusion was quickly cleared up and Kumla – living up to her name of Storyseeker – eagerly listened to anything Miriam was willing to say about her order and her tasks. In return of which, Kumla told Miriam a little about her own kind, and both of them parted ways very satisfied by their encounter. Miriam still has Kumla’s phone number somewhere, but – given the transitory ways of both herself and the Silent Striders – she doubts she will ever cross Kumla’s path again.
Prophecy – this
is entirely under the GM’s
control and should be used sparingly. Most often, a vision will come to
her in a
dream. Imagine Cordelia’s “visions” in Angel, but add a layer
heavy symbolism and magickal weirdness, which makes them that much
interpret. A sign can range from the sight of Horus pointing north with
of alder in his hands, to a range of hills with a river of blood
them. Deciphering the symbols in these visions requires a roll of
plus Enigmas, usual difficulty of eight.
of Thoth - this is an amulet crafted
by one of the Amenti who realized
his duty to help find his lost brethren. It is a pendulum of ancient
faience dangling from a cord of flax. It
is used in the classical divinatory way by being swung over a map of
It requires a skilled interpreter to sense the subtle changes in the
pendulum’s arc to determine to where it is being drawn. Generally, the
the scale of the map (a city map, rather than a country-wide one, for
the greater the pendulum’s wobble and the easier it is to interpret.
Mental Attributes are primary, as are Knowledges, followed by Social Attributes and Skills. Strong background in Contacts – although they are all of the same stripe: Egyptologists and curators of collections of Ancient Egyptian Artifacts.
Moderate Resources – her income is provided entirely by the Ashukhi Corporation, particularly once she has identified a newly arisen tem-akh to be brought to the Web of Faith. Otherwise, she has enough to cover rental cars and a modest hotel when she travels. Sometimes she will sell articles to historical and academic journals – always on the subject of Kemetic theology.
Very high Willpower – 8 or 9. She needs that to cope with the sight of the walking corpse that is the tem-akh before it undergoes the Spell of Life.